Several appearance features may be customized in the Display panel, including General display information, Maximum Intensity Projection attributes, and Color Palette defaults.
Controls the font style of the displayed text in the Main Window.
Controls the size of the text displayed in the Main Window
Sets the visual style of the crosshair to be used in the Main Window.
Sets the colors of the crosshair to be used in the Main Window. Crosshair color options include red, yellow, magenta, white, green, and blue.
Pal files hold the color map information for the different Color Palettes available in VivoQuant.
Displays a preview of the font and cross-hair selections.
Controls the information to be displayed on each corner of the slice view. Default options are: None, Basic and Advanced. Additionally, you can customize the metadata to be displayed in each corner by adding or removing the snippet for the corresponding paremeter. A list of parameter snippets is provided in the Corner Info window.
Provides an option to view the data whether in Radiologist View (face to face) or Neurologist View (mirror). Diagrams are used to show the difference.
Provides an option to view the data whether in Native or Enhanced quality. With Native quality, voxels are always displayed as they are defined in the image, with no smoothing applied. With Enhanced quality, smoothing is applied to the image when a voxel is displayed using multiple pixels on the screen. There is no effect on quantification.
Maximum Intensity Projection
Frame Time - Display
Sets the amount of time for which each MIP projection image is displayed in a saved movie.
Frame Delay - Movie
Sets the delay time between MIP frames in a saved movie.
If enabled, only completed MIP frames will be displayed. If disabled, the MIP will freely rotate at all times but will display a message in place of the MIP for uncompleted frames.
Requested Vol Rendered
Sets the MIP image volume rendering unit. Options are: Smart, CPU and GPU.
Sets the method for determining the color palette range.
The default Color Palettes for the first three loaded volumes of each Modality are set. Inputs beyond the third loaded volume of a particular modality follow the palette of the third one.